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Do George & Dave’s Work For Them: Future of Education

Go go go! I’m leaning toward an opera, but may settle for a drawing.

Amplifyd from www.elearnspace.org

What is the future of education? A request for help

Dave Cormier and I are offering an open course on the Future(s) of Education, starting in April. Dave has an introduction based on a workshop he is running in Singapore next week. I’ve co-taught courses with Dave in the past and while we irritate each other, he has a keen, critical, and creative mind. Which means it’s always a great experience for me.

We need your help, according to the Levine/Norman playbook of getting others to do your work for you. Could you post a video/drawing/audio recording/dance routine/cave drawing/clay pot that represents your vision of the future of education?

Please tag your contribution with #edfuture and let Dave and I know via Twitter (Dave=@cormier, George=@gsiemens) or drop a link in the comments here.

Read more at www.elearnspace.org
 

Pedagogy of fun, continued (again)

It’s nice when smart folks at MIT add some patina of credibility to my, frankly, instinctive and un-researched advocacy of fun as the best pedagogy.

What can we do? Bring some of the fun back to learning. Break some of the rules….especially the ones you think you can get away with: more collaborative group work, answer fewer questions but ask more, let them teach you, give them the tools to show what they know.
Say, “Look!” more often., “Hey, everyone, look at this!”
When the lights start going back on in their eyes, you’ll know it’s working.

Read more at teacherbootcamp.edublogs.org
 

Pay Structure

This is about the size of it. I love teaching. I love much of my job. The administrative headaches I could live without - but I guess that’s why they pay me rather than vice versa. Thanks to @f_rancesca for finding this.

@timbuckteeth’s credo

It’s all about the fun.

Whatever the technology, whichever the environment, if learners are engaged (motivated, captivated, excited and inspired) I want to know how and why. That’s why I’m a researcher in learning technology.Read more at steve-wheeler.blogspot.com
 

Learning through gaming - and game design

Great example of how the process of game design can be powerfully educational. If they’ve carried out the R&D process well, including beta testing, then the end-product should be educational as well, of course. I hope we’ll see more of this kind of project, particularly from liberal arts institutions.

Amplifyd from chronicle.com

In Development at Champlain College: a Video Game to Help Prevent Domestic Violence

A team at Champlain College wants to educate boys about the effects of violence against women. So they are creating a product using two things that appeal to their target audience: soccer and video games.

Champlain students working on the project include programmers, electronic-game designers, and art and marketing majors; they received no credit, but some were paid for their time. Many of the students also had little to no training on domestic-violence issues, Ms. DeMarle said. But students have learned, both by doing their own research and by traveling as a group to the Caribbean and South Africa to do research and product testing.

“To see them embracing the rest of the world and issues around the world. … It’s very powerful because it just broadens who they are and their understanding,”Read more at chronicle.com
 

Pedagogy of fun, continued

Stuart Brown on the power of play. Some persuasive material here on the benefits of different kinds of play - body play, object play, social play, spectator or ritual play, imaginative play (including solo and shared narratives). I love the concept of a 'state of play' as in some sense a separate domain in which to explore the possible. I was also struck by his ... read more

Instant Pseudo-Erudition

Choose one the public sphere the gendered body power/knowledge linguistic transparency agency the nation-state print culture the image pedagogical institutions exchange value the specular economy Choose one post-capitalist hegemony the gaze praxis pop culture desire the natural normative value(s) consumption process history as such civil society
Choose one discourse politics fantasy ideology invention historicization systemization legitimation engendering authentication construction Choose one linguistic construction poetics illusion epistemology eroticization emergence fiction reification logic culture (re)formation

   

Make Your Own Academic Sentence
Too lazy to write it yourself? Let the Virtual Academic do it for you

Need a sentence for your latest article? Write one here! Just select a word or phrase from each drop-down list and click “Write It.”
Read more at writing-program.uchicago.edu
 

The Pedagogy of Fun

This is an excellent illustration of why I believe education = fun and vice versa.

Via http://twitter.com/courosa

Time to play

See Ian Bogost’s invitation below.  Fun for all the family.  Post your suggestions here or on Ian’s site.

Amplifyd from www.bogost.com
How to Blurb Hegel

Behold this wonderful endorsement on the old Hackett edition of Hegel’s Introduction to the Philosophy of History:

It suggests an amusing party game for philosophers (or academics of all kinds): devise the most subtly derisive quip possible for a given book.

(thanks to Mark Nelson)

Read more at www.bogost.com